Processing for Mac は、柔軟なソフトウェアスケッチブックであり、視覚芸術の文脈の中でコーディングする方法を学ぶための言語です。 2001 年以来、Processing は、視覚芸術におけるソフトウェアリテラシーと技術内の視覚リテラシーを促進してきました。
処理機能:
自由にダウンロードしてオープンソース 2D、3D、または PDF 出力を備えたインタラクティブプログラム加速された 2D のための OpenGL インテグレーションおよび 3D 用 GNU / Linux、Mac OS X、および Windows 用 100 個以上のライブラリがコアソフトウェアを拡張ドキュメント数多くの書籍を入手可能利用可能なダウンロード:Windows 用のダウンロード処理
ファイルのバージョン |
Processing for Mac 3.3.1 |
ファイル名 |
processing-3.3.1-macosx.zip |
ファイルサイズ |
110 MB |
オペレーティングシステム |
Mac OS X 10.7 or later |
ソフトウェアタイプ |
Open Source |
著者 |
Ben Fry and Casey Reas |
更新日 |
https://processing.org/ |
更新時間 |
2017-04-24 |
ログを更新する |
What's new in this version: HIGHLIGHTS: - The UI now supports Arabic with a new translation provided by Omar Hommos - Several updates from Gottfried for ARM devices like Raspberry Pi and CHIP - Lots of pixelDensity() and sketch scaling work has been developed by Jakub Valtar and is in the current release, though we've not yet activated these features entirely. Expect those in the 3.4 release.
BUG FIXES: - Fix gap between tab headers and text area at 125% and 150% scaling on Windows - Some line heights were wrong on hi-dpi displays - Fix small tooltip text on high-dpi screens - Get rid of error message when exporting sketches with the video library - Fix preprocessing of code with double backslash in string or char literal - Fix breakpoints in inner classes - Fix preprocessor skipping one char after a block comment - Synchronize input event processing - Scrub comments: skip the second chracter in the escape sequence
ADDITIONS & CHANGES: - Added Arabic translation - Added Jump to Declaration - Fix the JRE downloader and upgrade to Java 8 update 131 - Add another warning for yet another a bad NVIDIA driver - Make the Error Table extend white to the bottom - Use built-in font for any non-Roman or CJK language
GRAPHICS & THE CORE: - Major work on window placement and pixel density by Jakub - Improve sum() functions in processing.data - createInput() and createOutput() now both use buffered streams by default createInputRaw() does not, however - Don't derive the font again if the size is unchanged - fix temporary file handling for saveBytes(), saveStream(), etc wasn't handling gzip output properly also could have problems w/ names under length 3
GOTTFRIED'S ARMS: - Add support for 64-bit ARM boards - Hardware I/O updates for ARM - Fix MeshTweening vertex shader - ARM: Allow Raspberry Pi's Mesa GL driver to use up to 8 lights - Retry with multisampling disabled if creating a framebuffer fails because of INCOMPLETE_MULTISAMPLE - Report more error conditions in validateFramebuffer - Add more Raspberry Pi related fixes to JOGL - Unblock hardware-accelerated P3D on ARM Mali devices |
ファイルのダウンロード |
Download |